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Inset Camera Display Mode Selection

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4 comments

  • Precious
    Precious
    AR Master

    Thanks for your submission @... 

    I believe our Creative Services team can assist here. Attn Gilles Van de Sompel Devon Hartman Thanks team

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  • Devon Hartman
    Devon Hartman

    Hi Andrew,
    There are a few solutions here that we can try. 

    1. Show the geometry during the movement phase - During the step where you're telling the user to navigate to another part of the machine, you can change the geometry from hidden to being shown for just that step. That would allow the user to follow exactly as the camera shows until they move to the next step.

    2. Destination Lines - Since this is Device mode and the user has the actual physical machine they're seeing, we can think of this in a different light because we no longer need to give the user a visual representation of the machine. Another way we could guide the user specifically using Device Mode is to use guide on the ground. This can be done by using the Deformable Line objects in create to create a walking path for the user. Another way to show this could be a few copies of an animated a short and wide box as a guide on the ground for the user to follow to the destination. 

    3. Separate Geometry Walkthrough - Using the tip you linked to above may still be achievable on a tight budget. You can run the geometry through Create's Asset Optimizer to create an iteration of a very low geometry object that you need to show. If this is being shown in an Inset then not much detail is needed since the inset is smaller. 

    4. Video Inset - If showing the geometry is not an option then you can create a video inset as you mentioned. This may not be the best option as the user will need to tap/click the inset to play the video as it will not auto-play. Also, as you mentioned, if there are any updates to the scene then a new video will need to be created.

    I hope these solutions help. Please reach out if you need any further clarification or help.

    1
  • Andrew Hale
    Andrew Hale

    Hi Devon-

     

    Great feedback!  Thank you!

     

    Suggestion #1 is a very straightforward solution!  I normally do not display the machine in device mode because it makes it too hard for a HoloLens user to see the small features they need to manipulate (the holograms kind of block the view of the real parts).  But that doesn't matter for steps where we're moving the user!  Simply turning on the display of the machine during move-the-user steps seems like a clean way to do what I want.  Thank you for pointing it out.  I'm going to run with it!

     

    Suggestion #2 is also quite good, with a minor drawback of the camera inset being displayed blank to device mode users.

     

    Thanks for the reminder that video insets are tap-to-play!  I had forgotten that when thinking about potential workarounds.

     

    Also, thanks for looping in the Creative team, Precious!

     

    Andy

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  • Precious
    Precious
    AR Master

    Awesome! Thanks Devon Hartman! Anytime @...😊

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