WCTC 3.1.4: Making a Step: Custom UI Templates
This video provides a step-by-step guide on how to create custom UI templates in WorkLink Create, and enabling users to have more flexibility and control over the appearance and structure of their augmented reality instructional content. The highlights of this module are:
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Introduction to Custom UI Templates:
- Overview of the UI editor and the importance of UI templates in WorkLink Create.
- Acknowledgment of scenarios where existing templates might not fully align with specific needs.
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Accessing Asset Library and Creating a Custom UI Template:
- Explanation of accessing the asset library in WorkLink Create.
- Demonstration of creating a new UI template using the "create" drop-down menu.
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Editing Custom UI Templates:
- Utilizing the "edit" button to modify the newly created custom UI template.
- Introduction to the "edit custom template" button for adding specific UI elements.
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Adding Components to Custom Template:
- Detailed explanation of how to add various UI components (headers, insets, next/previous step buttons, text description) to the custom template.
- Example of adding seven headers to the template and organizing components.
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Previewing and Finalizing Custom Template:
- Previewing the appearance of the custom UI template during the editing process.
- Options to discard changes or finalize the template by clicking "done."
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Naming and Implementation of Custom Template:
- Naming the custom template for easy identification.
- Switching from existing templates to the newly created custom template in the scene view.