18 - Modeling - Stands and Wheels
Wheels, Standoffs, and Internal Components
1. Modeling the Standoffs
- Create a rectangular block to wrap around the bottom rail.
- Snap it into place along the bottom rail using vertex snapping.
- Adjust the height to ensure proper alignment.
- Extrude downward and inwards slightly to match the reference shape.
- Duplicate a pre-existing hex bolt and washer.
- Position bolts on both sides of the stand.
- Mirror (Symmetry) the standoff for the opposite side.
2. Creating the Wheels
- Create a cylinder and align it with the wheel position in the scan.
- Adjust the radius and height to match the reference.
- Move the cylinder into position against the standoff.
- Model a U-bracket using an existing standoff piece.
- Adjust the bracket height and thickness.
- Modify bolt size to fit through the bracket and attach the wheel.
- Ensure proper positioning using the center snapping tool.
3. Adding Wheel Detail
- Perform insets and extrusions to create depth.
- Scale faces inward and add bevels for smooth transitions.
- Use "collapse" to simplify internal geometry.
- Duplicate and position a hex bolt and washer at the center.
- Apply auto-smooth to fix shading issues.
- Adjust smoothing groups to create realistic light transitions.
4. Duplicating the Wheels
- Select all wheel components, including the bracket and bolts.
- Apply a symmetry modifier to mirror them to the other side.
- Adjust the mirrored position to align with the scan.
5. Position Adjustments
- Compare the model’s wheels with the scan and reference images.
- Move the wheel assembly slightly backward to match the scan.
- Scale up the wheels to match the size in the reference.
- Lower the wheels to ensure they rest on the ground.
6. Finalizing the Brackets
- Modify the bracket to ensure it fully connects with the frame.
- Adjust height to match reference images.
- Apply symmetry to reflect the changes on both sides.