Proxy Modeling
- Start Here: Proxy Modeling
- 00 - 3DS Max Proxy Modeling Introduction
- 01 - 3DS Max Setup
- 02 - Viewports
- 03 - Scene Explorer
- 04 - Main Toolbar
- 05 - Command Panel - Create
- 06.1 - Command Panel - Modify
- 06.2 - Command Panel - Modifier Buttons
- 06.3 - Command Panel - Reset XForms
- 06.4 - Command Panel - Pivot
- 07.1 - Edit Poly Modifier - Sub Object
- 07.2 - Edit Poly Modifier - Vertex
- 07.3 - Edit Poly Modifier - Edge
- 07.4 - Edit Poly Modifier - Polygon
- 07.5 - Edit Poly Modifier - Border
- 07.6 - Edit Poly Modifier - Converting Selection
- 07.7 - Edit Poly Modifier - Plugins
- 08 - Edit Spline
- 09 - Quad Menu
- 10 - Reference Review
- 11 - Scan Setup
- 12 - Modeling - Front Panel
- 13 - Modeling - Saving
- 14 - Modeling - Fuel Tank
- 15 - Frame and Handle
- 16 - Modeling - Exhaust
- 17 - Modeling - Motor
- 18 - Modeling - Stands and Wheels
- 19 - Modeling - Spark Plug Housing and Fuel Filter